About
Mark Kistler's Draw Squad is a drawing curriculum from artist and former PBS Imagination Station and Secret City host Mark Kistler. The foundational book Draw Squad, published in 1988, teaches cartoon-style three-dimensional drawing across thirty 45-minute lessons. Kistler's online platform Mark Kistler's Web Art Lessons offers hundreds of video lessons organized by grade level for self-paced use. Both resources focus on techniques such as foreshortening, shading, and vanishing points, using cartoon characters as subjects. The program is secular and widely used as elementary and middle-school drawing enrichment.
The Every Homeschool rubric review
Our deep read on Mark Kistler's Draw Squad
Mark Kistler's Draw Squad is the drawing program that grew out of PBS's Imagination Station in the 1980s, and nearly forty years later it remains the default answer for "how do I teach an eight-year-old to draw?" in American homeschooling.
Last updated: 2026-04-24 · Every Homeschool Editorial Team
At a glance
| Method | Subject-specialist / guided-cartoon drawing / video-course |
| Worldview | Secular |
| Grades | Approximately grades 3-8 (ages 8 and up) |
| Formats | Softcover book, streaming video lessons |
| Cost tier | Budget |
| Parent intensity | 2 |
| ESA-common | Varies (often eligible as art enrichment) |
| Accredited | No |
| Established | 1988 (Draw Squad book), per markkistler.com |
| Website | markkistler.com |
Our scoreboard (1-5)
| Criterion | Score | One-line reason |
|---|---|---|
| Academic rigor | 3 | Teaches real drawing concepts (foreshortening, shading, perspective) at a kid-friendly register |
| Ease of teaching | 5 | Self-paced; the video teacher runs the lesson; parent supervision is minimal |
| Content quality | 4 | Kistler's warmth and pacing are the program's defining assets |
| Flexibility | 5 | Drops into any curriculum as an art enrichment; no prerequisites |
| Value for money | 5 | Inexpensive book; reasonable subscription; enormous ratio of hours to dollars |
| Worldview scope | 5 | Entirely secular; cartoon content; no religious framing |
| Visual/design | 4 | The book is a late-80s artifact; the video platform has been modernized |
| Support resources | 3 | Companion online platform provides hundreds of lessons; no live instruction |
Who the publisher is
Mark Kistler is an American artist and art teacher who became familiar to a generation of American children as the host of PBS's Imagination Station and Secret City, drawing programs that ran in the 1980s and 1990s and taught cartoon-style drawing with a distinctive three-dimensional approach. Kistler has written and illustrated dozens of drawing books and, since the early 2010s, has operated Mark Kistler's Web Art Lessons, a subscription platform that streams hundreds of short video drawing lessons to families and schools.
The flagship book, Draw Squad, was published by Fireside (Simon and Schuster) in 1988 and has remained in print continuously since. The book teaches thirty drawing lessons in sequence, each designed to take roughly forty-five minutes, and introduces core concepts Kistler calls the "Renaissance words", foreshortening, shading, surface, size, contour, density, and so on. The book and the video platform operate as complementary products: the book is a thirty-lesson sequence the student works through with pencil and paper; the video platform offers hundreds of additional lessons organized by age and topic.
Kistler's market position is unusual for a homeschool art vendor. He is not a classical art theorist or a fine-art-academy figure; he is a children's television art teacher whose brand is warmth, encouragement, and cartoon-centric drawing. This means his materials are often dismissed by fine-arts homeschool purists who prefer representational drawing traditions like Mona Brookes's Drawing with Children or the Barry Stebbing approach. It also means his materials succeed with children who bounce off more austere art instruction. Cathy Duffy's review treats Draw Squad and the Web Art Lessons as a strong elementary and middle-school art enrichment.
The core pedagogy
Kistler teaches drawing through what he calls guided cartoon three-dimensional drawing: the student follows along with Kistler (in the book, through step-by-step illustrations; in the videos, watching him draw in real time) and produces a finished drawing in the same session. The method is explicitly guided, not exploratory. Kistler's conviction, built over decades of teaching, is that most children draw poorly because no one has ever shown them how to draw a sphere, a cylinder, or an overlapping form in three dimensions. He teaches those concrete skills first, using cartoon subjects that are forgiving of imperfect execution.
Scope and sequence in the Draw Squad book moves through thirty lessons grouped loosely by concept. Early lessons introduce the basic three-dimensional forms, the sphere, the cube, the cylinder, and teach the student to draw them with shading and overlap. Middle lessons build cartoon characters and scenes on those forms: a cartoon house built from cubes, a bag of marbles built from spheres, a skyline built from cylinders. Later lessons introduce the Renaissance words as explicit vocabulary and apply them to increasingly complex scenes. Each lesson is self-contained; a student can complete the book in thirty weeks at one lesson per week, or accelerate to two or three per week for a shorter run.
Signature mechanics: (1) The Renaissance words. Kistler's named vocabulary for drawing concepts (foreshortening, shading, surface, size, contour, density, attitude, cast shadow, and others) becomes a shared language the child uses to think about images. (2) Cartoon subjects, real skills, the program uses cartoon characters and objects as subjects, which keeps the work approachable, while teaching transferable drawing skills. (3) Follow-along pacing, every lesson is paced for a student to draw alongside Kistler; no independent design or generative work is required at the introductory level. (4) Kistler's voice, the program's affect is relentlessly encouraging, often exclamatory; the warmth is either the program's greatest asset or its defining annoyance depending on the student and parent.
A day in the life
A fourth-grader using the Draw Squad book plus a Web Art Lessons subscription typically has art scheduled twice a week, thirty to forty-five minutes per session. A Tuesday session opens with the student setting up at a table with a pencil, a sharpener, an eraser, and a pad of drawing paper. The student opens the book to the current lesson, reads Kistler's brief introduction, and follows the step-by-step illustrations one panel at a time, drawing alongside the book. The lesson builds up from basic shapes to a finished cartoon scene. The student ends the session with a completed drawing and, if following Kistler's suggestion, a short self-evaluation against the Renaissance words covered. Total session: thirty-five to forty-five minutes.
A Thursday session might move to the Web Art Lessons platform instead, where the student picks a video lesson from a menu organized by age and subject. Videos run ten to fifteen minutes; the student pauses and draws alongside Kistler on screen. Parents who stay close can sit nearby and draw alongside, the program is specifically pitched as a family art activity, but older students run the sessions independently. The parent's role is essentially logistical: ensure materials are available, set the schedule, and occasionally look at the finished work.
What they do exceptionally well
Getting skeptical kids drawing. A significant share of elementary-age children have concluded, by second or third grade, that they "can't draw." Kistler's program consistently converts those children. The combination of concrete technique (how to draw a sphere, specifically), cartoon subjects (a silly pineapple character is less intimidating than a still life), and encouragement produces a first finished drawing that looks genuinely three-dimensional. Families report this as the program's defining effect.
Cost-to-hours ratio. The book is inexpensive; the Web Art Lessons subscription is modest. A family can run two children through a full year of art instruction for a fraction of what a weekly art-studio class would cost. Among American homeschool art resources, Draw Squad and the Kistler video platform are arguably the best value at the elementary level.
Low parent overhead. The video teacher runs the lesson. The book is self-guided. Parents who cannot themselves draw, who do not know art history, and who do not want to be the art teacher can still offer their children a legitimate drawing curriculum. This matters for families covering multiple children across multiple subjects.
What they do poorly
Cartoon ceiling. Kistler's method produces competent cartoon drawers. Students who want to move into representational drawing from life, classical figure drawing, or fine-art practice will need a different program. Draw Squad is a foundation; it is not a complete art education, and Kistler does not claim otherwise.
Voice can grate. Kistler's affect, high-energy, exclamation-heavy, endlessly upbeat, works for most elementary students and repels a meaningful minority. Some older students (especially middle-schoolers) find the videos too childish; some parents find the pacing saccharine. Families whose children prefer a quieter register may want to preview video lessons before subscribing.
Minimal art history or context. The program is drawing instruction, not art appreciation. Students learn how to draw without learning about Dürer, Michelangelo, Hokusai, or the traditions their techniques descend from. Families who want a fuller art education that includes history, criticism, and exposure to masters will need to build that separately.
Who it fits / who it doesn't
Pick Draw Squad if: you want your child to produce recognizable, three-dimensional drawings quickly; you have a reluctant or discouraged young artist; you want low-parent-involvement art; you are price-conscious; you are looking for art enrichment to pair with a traditional academic spine; you have multiple elementary-age children who can share the subscription.
Skip Draw Squad if: you want classical representational drawing instruction; you want art history and appreciation integrated with technique; your child is a teenager who finds cartoon-heavy instruction childish; you want live, personalized critique of your child's work; you are looking for a fine-arts-track preparation for serious high-school or college art study.
Cost honest assessment
As of April 2026, the Draw Squad softcover book runs approximately $12-$20 from the publisher's store and from major retailers. A subscription to Mark Kistler's Web Art Lessons typically runs approximately $10-$20 per month or $90-$150 annually depending on the tier and any current promotional pricing, per the platform's current pricing page.
Compared to Atelier Art (roughly $300-$500 per year for a more classical art program), Barry Stebbing's How Great Thou Art (roughly $60-$120 per course), and Meet the Masters (roughly $150-$300 per year for an art-history-integrated program), Draw Squad plus Web Art Lessons is among the cheapest serious art options in the homeschool market.
An all-in annual art budget for one elementary student using Draw Squad plus a Web Art Lessons annual subscription: $100-$170. For a family with multiple children using a shared household subscription: roughly the same total, spread across students.
ESA eligibility notes
Art enrichment materials are typically among the more straightforwardly reimbursable categories under state ESA programs, and Draw Squad materials have been purchased through state ESA funds in Arizona, Florida, Utah, and Arkansas without reported incident, per public marketplace histories as of April 2026. Mark Kistler's platform is not a featured vendor on most marketplaces, so families typically purchase the book and subscription directly and submit receipts for reimbursement. Because the content is entirely secular, religious-materials restrictions are not a concern.
Alternatives
- Mona Brookes's Drawing with Children, a family would pick Drawing with Children over Draw Squad because Brookes's Monart method teaches representational drawing from observation rather than guided cartoon drawing, producing a different and arguably more versatile foundation.
- Barry Stebbing's How Great Thou Art, a family would pick Stebbing because How Great Thou Art is a Christian art program that integrates art history, color theory, and multiple media (not just drawing) across graded courses.
- Atelier Art Curriculum, a family would pick Atelier because it covers drawing, painting, art history, and multiple media in a graded K-12 sequence designed specifically for homeschoolers, at a meaningfully higher price point.
How we verified this
Our editorial team reviewed the Draw Squad book samples, Web Art Lessons platform descriptions, and product listings on markkistler.com in April 2026, cross-referenced against Cathy Duffy's published reviews and retailer listings at Rainbow Resource and other homeschool marketplaces. Pricing for the book and subscription was pulled from the live markkistler.com store in April 2026.
Signature products
- Draw Squad (book)
- Web Art Lessons
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